Please note: this review is for the 2009 season rather than the current season.
by HocusPocus (Review Crew) after attending on Friday, October 2, 2009 at about 3:30 p.m.
Submitted: Friday, October 9, 2009
Looking for a haunt you can enjoy with your family? Gilly's Haunted House may be for you. While waiting in line I spoke with a group of five 6th graders who were anxiously awaiting their second trip through the haunt. When asked how they'd rate the scare factor of Gilly's on a scale of 1-5 they enthusiastically gave it ratings that were off the chart. (One even rated the haunt as a 100 on the scale of 1-5!)
While adults may not agree with this assessment on the scare factor scale I think all will agree on the fun factor. Solid acting performances are mixed with a creepy carnival / freak show circus theme and dashed with a few instances of special effects to excite the visual senses. If you're looking for a haunt that totally immerses you into the theme of each room you may leave a bit disappointed. While the acting is notable and some of the special effects will totally disorientate and confuse you, many of the rooms lack the attention to detail provided in other haunts. This is most likely the result of the room lighting which certainly will encourage kids to interact more in the sets than to send them rushing through in search of the exit.
If your into evaluating haunts with your senses you might find this helpful:
* Sight: Come prepared with your imagination and you won't be disappointed with this haunt. In some rooms the lighting makes it apparent that this venue does not have as much attention to detail as other haunts. The lighting, however, does encourage more interaction with the actors. The acting, though, does a great job of diverting your attention from the room detail. The vortex double dose will visually excite and disorientate you!
* Sound: The sound won't knock your socks off but is effectively used at times to compliment rooms.
* Smell: Nothing special on this front...although there are haunts that venture into this realm.
* Touch: Nothing special on this front...although there are haunts that venture into this realm.
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